The Gantt Chart has been stolen and buried behind three layers of Agile ceremony. One frog. One dream. A cast of NPCs who all want to hold a kickoff meeting about the kickoff meeting. The founding title. The one that started all of this.
Waterfall must spread. Region by region, the world will be brought into alignment. Manage adoption metrics, suppress retrospectives, and avoid detection by the Agile resistance. A turn-based geopolitical simulator for the methodologically committed.
The sequel. Froggy has delegated global operations to Mrs Froggy, who has her own views on methodology. The map is the same. The stakes are higher. The retrospectives are back, and this time they have standing agenda items.
A swipe-left, swipe-right card game about the decisions that keep engineering leads awake at 2am. Technical debt on one side. Client happiness on the other. Chaos is a meter. Process is also a meter. Every choice is wrong. Pick your wrong choice.
You have been certified. You know the right way to plan a project. You will now be placed in a series of rooms where nobody does it correctly, and you must decide whether to fight, comply, or invoice more heavily. The certificate is not a guarantee.
A top-down NES-style RPG. The dungeon is a legacy codebase. The enemies are abstractions, technical debt made flesh, and at least one mid-level manager. The final boss is a stakeholder who has just discovered they can edit the spec.
You have agreed to run a marathon. You do not know how you agreed to this. Navigate race routes from Couch to 5K all the way to the Edinburgh Marathon and beyond, making decisions about socks, gels, and whether to acknowledge the photographer. You will finish. You will register for another one immediately.
A frog. A brain that runs differently. A pond full of demands that do not care. Navigate six life stages from tadpole to elder frog, managing energy, focus, and the growing pile of admin that was definitely going to get done last Tuesday. An honest game about ADHD, with lily pads.